I build systems, moments, and mechanics that make games fun to play and beautiful to experience.
Hi! I’m Martin, a game designer and Unity developer from Slovakia.
I create small, focused games that explore gameplay systems, player feedback, and immersive feel. I’ve worked on 2D platformers, horror experiments, and mobile hyper-casual games – always aiming for clean code, strong mechanics, and a satisfying player experience.
🐀 Vermin Venture
Pixel-art platformer with challenge-focused gameplay
🎯 DodgeZone
Fast-paced hyper-casual survival game with polished UI and VFX
✝️ Family Revenge X
Experimental first-person horror, collect & find things while avoiding enemies
🧑🎓 Akademických 15
Low-poly student survival game set in a stylized city, dodge obstacles and get to class in time
🎲 Moc a Vláda
Board game about power struggles in historical Central Europe